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Inky box code
Inky box code

Main article: Pac-Man 2: The New Adventures Other appearances Pac-Man 2: The New Adventures Blinky seems to have a sort of rivalry with him as well. He seems to be the most sarcastic of the group, and may be the most intelligent member. Rather than an enemy of Pac-Man, he (along with Blinky, Pinky and Clyde) act as Pac-Man's allies.

INKY BOX CODE TV

Inky made an appearance in the Pac-Man and the Ghostly Adventures TV series. Main article: Pac-Man and the Ghostly Adventures He also has a big pocket, so he is the one who carries the supplies. He frequently messes up his missions, much to the annoyance of his peers, and is always bossed around and insulted by Clyde. He is portrayed as the dumbest and clumsiest ghost. He works with Mezmeron in attempt to stop Pac-Man and seize the Power Pellets. In the 1982 animated series, Inky appears alongside Blinky, Pinky, Clyde, and Sue. Pac-Man has to team up with Blinky and Pinky to save Inky and Clyde. In Pac-Man World 3, Inky and Clyde are captured and put into a cage by Erwin. He later appears in a huge submarine called the Megawhale with the other ghosts, in a final attempt to stop Pac-Man from reaching Ghost Island. It can be damaged by rev-rolls or butt bounces. He fights in a giant, ghost-like machine, with razor blades on all sides.

inky box code

His fight takes place on tree tops in the rain forest canopy area. Inky is the second boss in Pac-Man World 2, as one of the ghosts who unintentionally released Spooky. He also appears as an enemy in some of the levels of the game. Inky appears in a chef outfit in the second cutscene, and is scolded by Toc-Man for "not making his cake chocolate". The ghosts then discover the reason Golvis was imprisoned was because of his clumsiness, not because of his power, much to their annoyance. Although Inky, Blinky, and Clyde weren't completely interested in getting revenge, they went along with Pinky's plans due to her bossiness.Īfter the destruction of Golvis's UFO, Inky and the others watch Pac-Man on a television in the middle of the ocean. They team up with Golvis in order to get rid of Pac-Man after their previous defeats. Inky and the ghosts appear in Pac 'n Roll as enemies. Inky does have one key difference from Blinky, Pinky, and Clyde however he can throw Mini-Ghosts from inside windows, attacking Pac-Man from above. No ghost is stronger than the other in this game, and the only one who acts differently from the others is Sue. Pac-Land features Inky and the other ghosts trying to stop Pac-Man using cars, buses, UFOs, and planes. He takes a similar role in these subsequent games: When in "scatter" mode, Inky occupies the lower-right corner of the maze. Inky's movements will seem a lot more random the farther away Blinky is from Pac-Man. This can lead to Inky often trapping Pac-Man between himself and another ghost. His behavior is dependent on Blinky's, using the relative positions of both him and Pac-Man. However, Inky can also pose a very serious threat to Pac-Man, as he is arguably the least predictable ghost. Here, Inky does not pursue Pac-Man as directly as Blinky and Pinky do.

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He starts on the lefthand side of the Ghost Home in the Maze's center, sitting next to Pinky. Inky first appeared alongside Blinky, Pinky, and Clyde, the other members of the Ghost Gang, in Pac-Man. 1.6.5 Pac-Man and the Ghostly Adventures (video game).

Inky box code